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2026 Look Dev & Lighting Reel

A collection of my latest work focusing on cinematic lighting, material expression, and 'lived-in' environmental storytelling.

  • Primary Focus: Lighting, Look Development, Compositing.

  • Software: Houdini, Maya, Substance Painter, Nuke.

 

For a deep dive into the breakdowns, texture maps, and render passes for the 'Apothecary' or 'Dinosaur' projects, please visit their respective project pages on my Portfolio page.

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